Batman: Arkham City is the sequel to 2009’s Batman: Arkham Asylum and its awesome. The story takes place a couple of months after the events of Arkham Asylum. The former warden-turned-mayor Quincy Sharp has sectioned off one area of Gotham City and placed all criminal and super criminals there. For reasons to be explained in game, Batman finds himself inside Arkham City caught between a super criminal turf war and Dr. Hugo Strange, the proprietor of Arkham City and a man who knows Batman’s true identity. It’s a very interesting story that will keep you hooked throughout the 10-20 hour experience.
Game play wise, Arkham City will be instantly familiar to those who have played Arkham Asylum. Combat wise Arkham City uses a simple to learn and fun to master. The face buttons are used to strike, counter, dodge, and stun while the shoulder buttons act as modifiers for Batman’s gadgets. Shooting your Bat claw at thugs and delivering a two-hit close line is something that should be in every game. Once you master the combat you’ll be pulling off 50-hit combos with ease. You’ll enter a room with 20 or so enemies and all you’ll wonder how many of those wonderful toys you can incorporate into a single combo. In addition to straight combat, Batman can also stalk his enemies and take them down silently. In some ways, this is a preferred option as enemies with guns are quickly introduced and as awesome as Batman is, he’s no match for a hail of bullets.